#include "Shell_PCH.h"
#include "IShell.h"

/*--------------------------------------------------------------------------*/

IShell::IShell()
{

}

/*--------------------------------------------------------------------------*/

IShell::~IShell()
{

}

/*--------------------------------------------------------------------------*/

void IShell::CreateInstance()
{
	if (!g_Shell)
	{
		g_Shell = new CShell();
	}
}

/*--------------------------------------------------------------------------*/

void IShell::DestroyInstance()
{
	if (g_Shell)
	{
		delete g_Shell;
		g_Shell = NULL;
	}
}

/*--------------------------------------------------------------------------*/
